AI Insights · Timothy · October 2025
Top 5 Vikings Games on iOS in Egypt: Q3 2025 Performance
Explore the Q3 2025 performance of the top 5 Vikings-themed games on iOS in Egypt, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the performance of the top Vikings-themed games on iOS in Egypt showcased varied trends across downloads, revenue, and active users. Let's delve into the details of each game, supported by insights from Sensor Tower.
Vikings: War of Clans PvP from Plarium LLC experienced a significant spike in weekly revenue, peaking at approximately $1.9K in late July. Weekly downloads remained minimal, with a few instances of single-digit increases. The game maintained a consistent base of around 5 active users throughout the quarter.
Viking Rise by IGG SINGAPORE PTE. LTD. saw a steady revenue stream, averaging around $250 per week, with a peak of $396 in early July. Downloads fluctuated, with a notable increase to 94 in early September. Active users started strong at 662, gradually decreasing to 337 by the end of the quarter.
Vikingard from Orienjoy International Company Limited had a gradual increase in revenue, reaching $78 in early September. Downloads were sparse, with only a few recorded instances. Active users started at 724, with a slight decline to 568 by the quarter's end.
Vinland Tales: Viking Survival from Colossi Games Ltd recorded a brief revenue peak of $134 in late July. Downloads were low, with a maximum of 10 in early August.
Finally, Bad North: Jotunn Edition by Raw Fury showed minimal financial activity, with a peak revenue of $21 in early September, and no significant download activity recorded.
These insights provide a snapshot of the Vikings games' market dynamics in Egypt for Q3 2025. For more in-depth analysis, visit Sensor Tower.